You can't filter by attributes/player badges/contract types and the like. I think I would prefer that.īuying and Selling is already annoying in the AH. I see lots of annoying things about having it be luck of the pull and every card being different. The only way I agree with this is if they change game to game. There's an 86OVR and an 85OVR DeMarcus in the middle of the 83, 89 and 92 OVR cards for crying out loud. In MyTeam you play better with Green DeMarcus Cousins because he gets a Dynamic Duo boost from John Wall and his only real weakness compared to blue DeMarcus is offensive rebounding there's no point in having that be two separate cards other than to inflate the number of cards in the game.
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It makes no sense to ask people to memorize not only the names of the colors of the cards but have cards that are in one tier that are clearly inferior to cards in another tier.Īt least with MLB's Diamond Dynasty you just play better with worse cards because you know how to work them. Clearly distinct cards rather than all the graduations they currently have. I would rather see them focus on having just three versions of a player based on years and not specific games '11 Curry vs. I'd rather just have the player, there are already too many different versions of players as is. Ive just been brainstorming this, let me know what you guys think.
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There are also different patterns to each individual skin that make some more valuable than others and it makes trading and selling skins much more fun and skillful. This has already been done in games like CSGO where each skin has a certain condition and is unique to every card in the game. So Lebron's speed could range from 87-94, his open three could range from 62-70, his on-ball defense could range from 83-91 or something like that for updated stats When moments cards and special cards come out, the range is just moved up. His speed could range from 83-90, his open three could range from 60-68, his on-ball defense could range from 80-88, etc. For example, instead of Lebron's card being like this, each stat has a range that it could fall under. If a new diamond Lebron James card comes out, every card is going to have the same exact stats which has its advantages, however we can make it so there is an infinite possible number of cards.Įvery card in the game will have a range for each stat that it could possibly be.
So as long as we've known myteam we know that when a certain card comes out, we know what the stats for that card are concrete.